![]() ![]() ![]() Internal change: Added necessary changes to allow for Playtime early-access program Internal change: Added counter of undesired real-time allocations to UI (debug builds only) #896 Fixed hard crash when duplicating mappings containing Lua scripts (2.16.0-pre.2 regression caused by changes related to async deallocation)įixed possible audio dropouts due to deallocation in real-time threads when using EEL (2.16.0-pre.2 regression) Improved resource clean-up on Windows when REAPER preference "Allow complete unload of VST plug-ins" enabled Improved plug-in scanning speed (ReaLearn won't initialize a few things if it knows it's just being scanned anyway) Improved resource usage (by firing up threads for async logging and metrics only if enabled, by letting ReaLearn and Clip Engine metrics share the same thread, by making app and server share the same one-threaded async runtime and by stopping async deallocation thread and async runtime when last ReaLearn instance gone)
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